Mapping 45°/60°

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steve7284
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Joined: Wed Jul 31, 2019 12:01 pm

Mapping 45°/60°

Post by steve7284 »

Is it possible to map other angles, (not only 90°)
like big triangles or hexagons out of pixel strips?
Schulze
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Re: Mapping 45°/60°

Post by Schulze »

Hi steve7284,

The patch of shapes like hexagons or triangles in MADRIX 5 will always be an approximation to the reality due to the arrangement of the fixtures on a square grid. Because of the square grid all shapes with angles unequal to 90° result in a "deformation" in their size in the patch.

Depending on the effects which you want to achieve, you still have different options in MADRIX 5:

1) Patching shapes pixel by pixel is a way to create complex forms. In order to help you with the manual placement of fixtures for your patch, you can load a background image, which is a feature of the MADRIX 5 Patch Editor. Insert spaces between each horizontal pixels until you achieve a better approximation of the shape. The size of the horizontal lines should orientate on the size of the diagonal lines. As a result of that, your patch will increase in size. Patching complex forms pixel by pixel can be very time consuming, therefore I recommend to create a corresponding fixture with the MADRIX 5 Fixture Editor if you want to use those forms repeatedly. Attached you will find a simple example for a triangle shape.

Here you can learn you, how to use a background image in MADRIX 5:
http://help.madrix.com/m5/html/madrix/h ... nd%2Bimage

2) Patching complex shapes can be also done by unfolding them as a straight line, with the constraint that your patch will differ more from the reality. That would be the easiest way without having the need of readjusting the alignment of the fixtures on the grid. Therefore, the visual outcome is always a combination of the patch and the used effects. In that case the MADRIX 5 preview won't work as a visualizer, it should be seen as a technical preview, because it will differ from the reality. The preview will provide you an visual impression on how the effects look like in MADRIX 5.

3) By using the CSV Fixture List Import option of the MADRIX 5 Patch Editor. It will quickly generate complex patch layouts based on data of third-party software, such as visualizers, consoles, CAD software, other lighting design tools, or even manually. CSV is a very general file format that makes it easy to record, save, and exchange structured data. It is widely available in other software tools for data import and export.

Here you can find more information about the CSV Fixture List Import:
http://help.madrix.com/m5/html/madrix/h ... V%2Bimport

I hope this helps you.
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